Played the scenario three times now, one time as the US, and two times as the Japanese.
US: - Transport of supplies from Noumea to Port Moresby: Transport ships are unable to return to Noumea, because they don´t have enough movement points.
Japanese: - Guadalcanal and Tulagi: a) In both of my playthroughs there were supply units eleminated because of lack of supplies.
b) Card Play I: I'm not sure the combination of conquest and card play is working as intended. In both playthroughs I captured Guadalcanal and Tulagi and was getting victory points without playing the appropriate event cards.
- Port Moresby: a) is it possible to conquer Port Moresby by land? In one playthrough I placed my land units in Salamaua, but couldn´t move them into one of the adjacent regions, until an event card allowed me to move them to the Owen Stanley region. There they were sitting until the end of the game, because they weren't allowed to enter the Port Moresby region and no other event card came up. In my second playthrough I conquered PM by a seaside invasion. Is this the only way to get to PM?
b) around turn 10/11 all Allied ground units were eleminated because of lack of supplies. After PM was unsupplied it was easy to destroy the Allied Air units with the Japanese Bomber units.
- Card Play II: Around turn 13/14 the AI played the Event Card "Operation RY is canceled", while I had OP RY successfully executed around turn 7/8.
- Scenario description: please add that also combat units are necessary to succesfully conquer Guadalcanal & Tulagi (not just Construction and Supply units).
- Overall: a) its overly difficult to place Air Unit counters in occupied regions. I permanently got error messages and had to try several times to get my moves accepted. Its not fun to face this problem turn after turn.
b) AI seems overprotective of their CV units. In all playthroughs I never encountered them.
Thanks to the designer(s) for creating this scenario. Really appreciated.