SGS HEIA SAFARI

SGS HEIA SAFARI

Heia Safari cover
SGS HEIA SAFARI
Grand Strategy

The only campaign where forces of Imperial Germany fought victoriously till the end. From 1914 to 1918 in East Africa, you play general Von Lettow and his skilled Askaris or Entente troops from the Empire, Belgium and Portugal. Get the ‘African Queen’ feel when playing this exotic campaign.

Title
SGS Heia Safari
Genre
Historical, Strategy
Period
World Wars
Developper
The Strategy Game Studio
Editor
Avalon Digital
Language
Release Date
November 25 2021
new
19,99 €
OS :
also available on :

Heia Safari

The only campaign where forces of Imperial Germany fought victoriously till the end. Considered as a sideshow, the campaign in East Africa between 1914 and 1918 cost thousand of lives and deprived the Allies from resources that could have been better used elsewhere. You can lead the German commander Von Lettow’s and his skilled Askaris against an array of Allied troops from the Commonwealth, Belgium and Portugal. Get the ‘African Queen’ feeling when playing this exotic campaign.

This game covers the most famous and longest colonial campaign of World War One, between the German Imperial forces in East Africa and their Entente opponents. The vastly outnumbered Germans managed to wage a successful guerrilla war and never suffered a major defeat while keeping British Empire, Belgian and Portuguese forces tied in large numbers to a an unhealthy and meaningless theatre of operations, and this till the end of November 1918.

Can you do as good as von Lettow, the famous German commander? Or, if the Entente Field commander can you win that war quickly and dispatch your forces in significant numbers back to the main fronts of the war?

 

The longest campaign, Ostafrika 1914, lasts 53 turns, each representing on average 1 month of real time, between August 1914 and November 1918. It opposes the Entente Allies and the German Imperial Forces in East Africa. There are a total of 5 scenarios, one for each year between 1914 and 1918 (annual campaigns), the 1914 being the full-length Grand Campaign covering the whole war.

  • The Entente receives large amount of troops, but their commanders are of limited skills and bear the weight of the offensive against an evasive enemy, while trying at the same time not to over commit their forces that would be better used elsewhere in the war.
  • The Germans are on a defensive stance in their home colony, with talented leadership and committed troops, but their numbers and resources are scarce.

The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.

 

Estimated Playtime: 10h00+.

Favored Side: Entente.

Hardest to Play: Germans.

SGS Heia Safari

Heia Safari

The only campaign where forces of Imperial Germany fought victoriously till the end. Considered as a sideshow, the campaign in East Africa between 1914 and 1918 cost thousand of lives and deprived the Allies from resources that could have been better used elsewhere. You can lead the German commander Von Lettow’s and his skilled Askaris against an array of Allied troops from the Commonwealth, Belgium and Portugal. Get the ‘African Queen’ feeling when playing this exotic campaign.

This game covers the most famous and longest colonial campaign of World War One, between the German Imperial forces in East Africa and their Entente opponents. The vastly outnumbered Germans managed to wage a successful guerrilla war and never suffered a major defeat while keeping British Empire, Belgian and Portuguese forces tied in large numbers to a an unhealthy and meaningless theatre of operations, and this till the end of November 1918.

Can you do as good as von Lettow, the famous German commander? Or, if the Entente Field commander can you win that war quickly and dispatch your forces in significant numbers back to the main fronts of the war?

 

The longest campaign, Ostafrika 1914, lasts 53 turns, each representing on average 1 month of real time, between August 1914 and November 1918. It opposes the Entente Allies and the German Imperial Forces in East Africa. There are a total of 5 scenarios, one for each year between 1914 and 1918 (annual campaigns), the 1914 being the full-length Grand Campaign covering the whole war.

  • The Entente receives large amount of troops, but their commanders are of limited skills and bear the weight of the offensive against an evasive enemy, while trying at the same time not to over commit their forces that would be better used elsewhere in the war.
  • The Germans are on a defensive stance in their home colony, with talented leadership and committed troops, but their numbers and resources are scarce.

The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.

 

Estimated Playtime: 10h00+.

Favored Side: Entente.

Hardest to Play: Germans.

The Map
Counters
Events cards
Windows
Minimale: 
O/S Version
Windows 7/8
Processor
2.5 GHz Intel Dual Core
RAM
2 Gb
Graphics Card
512 MB NVIDIA GeForce 9600
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
750 Mb (DLC excluded)
Recommandée: 
O/S Version
Windows 7 or higher
Processor
2.5 GHz Intel Dual Core
RAM
4 Gb
Graphics Card
1024 MB DirectX 11 Compatible
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
2 Gb (DLC excluded)
Mac OS X
Minimale: 
O/S Version
10.9 or higher
Processor
2.5 GHz Intel Dual Core
RAM
2 Gb
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
750 Mb (DLC excluded)
Recommandée: 
O/S Version
10.9 or higher
Processor
2.5 GHz Intel Dual Core
RAM
4 Gb
Network
Not necessary in version 1.00 (DSL connexion sufficient)
Hard Disk space
2 Gb (DLC excluded)
Documentation
Scenario description