It would work like this:
- Play a Card "Convert Logistics Unit
- Select the desired unit on map
- Unit is converted to depot. [Depot has 0 stack size, so allows more forces in region)
However, the limitation of the game systems calls for a "one to one" pairing of units for conversion.
In game terms, this would mean that "Logistics Unit #1" could only be converted once. If that unit woud reenter play [via "New Logistics" card or by programmed reinforcement], it coud not be converted again.....
Is this limitation accaptable?